Rope Dart in Where Winds Meet.
Role: Mobile control and picks
Mobile, pick‑oriented weapon that turns positioning mistakes into openings.
Difficulty: Advanced · Recommended for: Players who like predicting movement, using terrain and distance creatively, and refining mechanical details.
Rope Dart plays like a stylish mix of grappling hook and execution tool. From mid-range you can yank enemies off balance, close gaps in an instant, or peel for allies with disruptive pulls and repositioning. In Where Winds Meet it rewards players who read movement patterns well, enjoy creative positioning, and like turning an enemy’s escape attempt into their downfall.
Treat this page as a practical companion to the Where Winds Meet tier list and recommended builds. When patch notes shift numbers, the core fantasy and feel of Rope Dart usually stay the same, so you can focus on whether the weapon's rhythm matches how you like to play.
Notes: This page is based on official showcases and general action RPG experience. It is meant to describe weapon feel and typical roles rather than exact numbers. Treat it as a starting viewpoint, and always trust in-game experience and patch notes first.

Artwork and motion are based on official Where Winds Meet weapon showcases. Exact visuals may evolve over time with new patches or cosmetics.
How Rope Dart tends to play.
Rope Dart feels like a hybrid between a grappling line and an execution hook. You can harass, interrupt, and reposition enemies from mid‑range, or commit to sudden gap‑closing or disengages that reshape the battlefield.
In PVE it is not built for stationary output. Instead it encourages constant movement: peel dangerous targets from packs, drag them into safer spaces, and then finish your combo where you have more control. Against very mobile bosses, Rope Dart offers solutions that static weapons cannot.
In PVP or coordinated runs, Rope Dart excels at creating opportunities. You punish positioning mistakes with pulls or forced movement, throwing enemies into your team’s damage zones. Even if you are not topping charts, you often feel like the one making opponents miserable.
Strengths and upsides.
- Rich set of movement and control tools to constantly reset engagement ranges.
- Strong at punishing mistakes and repositioning fights into favorable layouts.
- High creative ceiling for players who enjoy studying maps and terrain.
- Landing a full sequence feels extremely satisfying and “predatory.”
Tradeoffs and things to watch.
- High execution barrier; mis‑aimed pulls or gap closers can throw you into danger.
- Heavily reliant on understanding how enemies move; early attempts may feel inconsistent.
- Needs either cooperative teammates or clustered enemies to shine; scattered fights feel worse.
- Sensitive to latency and frame stability because timing and spacing are so important.
Gentle practice goals for Rope Dart.
These are not mandatory combos, just small exercises that help you understand how Rope Dart wants to move and trade blows. Use them in low-pressure content first, then slowly bring them into more serious runs.
- In training, practice pulling or dashing in and then immediately sidestepping or backing off, so Rope Dart becomes a positioning tool rather than a one‑way ticket forward.
- Find enemies with obvious leaps or rushes and only practice interrupting or intercepting those movements, instead of trying full combos right away.
- Experiment around complex terrain, using different elevations and angles to get a feel for rope range and travel paths.
- To mirror the “hunter” family outlined in Traditional Chinese PVE/PVP guides, rehearse a simple handoff: pull a target into your team or toward a planned Dual Blades swap, then stop attacking and reposition instead of tunneling on extra hits.
Watching Rope Dart in motion.
Before committing to a full respec or fresh character, it helps to see how a weapon looks and sounds during real combat. The official showcase clip below offers a quick preview so you can decide whether Rope Dart matches your taste.
When you watch the clip, you might focus on details like timing, distance, and how openings are created rather than only the visual effects:
- Watch the final distance between the character and the target after each rope hit; that spacing determines whether you can follow up or must disengage.
- Notice the start‑up and travel time of rope skills, and consider whether they are used before, during, or after enemy movement for higher hit rates.
- Observe how the player uses map edges, slopes, or height differences to create unexpected approach angles.
Video links reference official showcase footage. If a clip fails to load, it likely means the hosting URL has changed since this page was last updated.