Dual Blades in Where Winds Meet.
Role: Assassin
Close-range burst that plays right in your opponent’s face.
Difficulty: Advanced · Recommended for: Players who enjoy high-risk melee, like practicing cancels/timing, and want to delete targets in a single window.
Dual Blades turn you into a darting close-range menace. Their reach is short, but the animation speed and cancel windows let you slip in, lock enemies down, and delete lone targets before they can respond. In Where Winds Meet they are ideal for players who enjoy aggressive duels, risky dash-ins, and playing the executioner whenever a boss is staggered.
Treat this page as a practical companion to the Where Winds Meet tier list and recommended builds. When patch notes shift numbers, the core fantasy and feel of Dual Blades usually stay the same, so you can focus on whether the weapon's rhythm matches how you like to play.
Notes: This page is based on official showcases and general action RPG experience. It is meant to describe weapon feel and typical roles rather than exact numbers. Treat it as a starting viewpoint, and always trust in-game experience and patch notes first.

Artwork and motion are based on official Where Winds Meet weapon showcases. Exact visuals may evolve over time with new patches or cosmetics.
How Dual Blades tends to play.
More of an execution weapon than a comfy farmer: short reach, but fast startup/recovery and lots of cancel and movement windows. If you can read openings, you can pack a lot of damage into a very short time.
PVE: ideal for players who study boss patterns and look for flanks. Wait until aggro is stable, slip in from the side/back, force stagger/break, then get out before the big swing phase starts.
PVP / small duels: it plays like an assassin. First draw out the opponent’s defensive tools, then fully commit. It amplifies both strengths and mistakes—great for players who want to push execution.
Strengths and upsides.
- Very fast combo rhythm and high burst in short windows.
- Strong mobility; dash/cancels make in-and-out patterns easier.
- Punishes mistakes extremely well once you understand patterns.
- High impact and frequent “highlight” moments.
Tradeoffs and things to watch.
- Short reach: positioning mistakes get punished quickly.
- High demands on rhythm/cancel timing; greed gets punished.
- Needs practice across many bosses; not ideal for ultra-relaxed sessions.
- More sensitive to latency/FPS issues than slower long-reach weapons.
Gentle practice goals for Dual Blades.
These are not mandatory combos, just small exercises that help you understand how Dual Blades wants to move and trade blows. Use them in low-pressure content first, then slowly bring them into more serious runs.
- Training pattern: dash in → 1 short combo → immediately out. No second combo; the goal is “one pass, then leave.”
- Pick bosses with clear telegraphs and punish exactly those animations for one string, then reset.
- Build a minimal combo (a few core hits + 1 movement skill). Only add more skills once that baseline is consistent.
- For a hyper-mobile style (e.g., paired with Rope Dart): pull the target in, swap to Dual Blades for a clean combo, then disengage.
Watching Dual Blades in motion.
Before committing to a full respec or fresh character, it helps to see how a weapon looks and sounds during real combat. The official showcase clip below offers a quick preview so you can decide whether Dual Blades matches your taste.
When you watch the clip, you might focus on details like timing, distance, and how openings are created rather than only the visual effects:
- Watch the entry distance: short in, immediate out—don’t stick to the target forever.
- Which moves start the engagement? Dashes, side-steps into back attacks, etc. Use that as inspiration for your own openers.
- How does the player handle AoEs—back out, roll through, or fully reset? That’s the difference between stylish and practical.
Video links reference official showcase footage. If a clip fails to load, it likely means the hosting URL has changed since this page was last updated.
Explore other weapons.
Jump between weapon guides to compare roles and play feel quickly, then use the weapons tier list when you want a higher-level meta snapshot.
