Where Winds Meet bosses background art

Meet the bosses and legends of Jianghu.

This page gathers the major Where Winds Meet bosses and named foes in one place, focusing on who they are in the world and what their fights feel like, not on precise damage numbers. It is meant as a spoiler light overview that helps you decide which legendary encounters you want to chase first.

Use it alongside the weapons overview and build guides to pair each fight with a weapon and playstyle that matches its tone and your preferences.

All descriptions on this page are based on official Where Winds Meet material and general action RPG experience. They are written to set expectations about story tone and encounter feel, not to make hard claims about exact mechanics or balance. In game experience and patch notes always come first.

Boss gallery and quick themes.

Dao Lord

Shadow boss / underworld confrontation

Elusive ruler of the Black Market and the Nine Mortal Ways.

Theme: contracts, information, hidden power in the dark

God of Avarice

Greed‑themed trial / larger‑than‑life duel

A mortal obsessed with hoarding enough wealth to touch godhood.

Theme: wealth, ambition, the cost of serving the wrong cause

Heartseeker

Inner‑world trial / psychological confrontation

A haunting shape born from inner demons and familiar faces.

Theme: inner demons, memory, distorted reflections of the self

Lucky Seventeen

Guardian duel / palace defense

Pure‑hearted guardian of the Palace of Annals and master armor‑forger.

Theme: duty, craftsmanship, guardianship of knowledge

Murong Yuan

Mechanist boss / device‑heavy confrontation

Vengeful mechanist who betrayed the Mohists.

Theme: technology, betrayal, turning ideals into war machines

Qianye

Deception‑focused duel / cloak‑and‑dagger clash

Ruthless, cunning figure who lives behind shifting masks.

Theme: disguise, manipulation, reading what lies beneath the mask

The Void King

High‑intensity duel / power trial

A warrior intent on shattering the limits of the human body.

Theme: limits, discipline, overwhelming physical force

Tian Ying

Assassin encounter / shadow duel

Legendary assassin with no past on record and no family ties.

Theme: assassination, anonymity, life lived between missions

Ye Wanshan

Battlefield commander / large‑scale clash

Once a northern defender, now leading a brutal assault on the central plains.

Theme: war, betrayal, the fall of once‑honorable heroes

Zheng E

Story‑defining duel / tragic swordsman battle

A weary swordsman who once tried to save the world and now walks alone.

Theme: idealism, disillusionment, walking forward alone

General boss survival tips from high-difficulty runs.

Community guides written in Traditional Chinese for the highest difficulty settings repeatedly highlight the same handful of tools that make brutal encounters more forgiving. Even if you never look up specific “cheese” routes, understanding these patterns can turn frustrating bosses into fair challenges.

  • Do not solo out of pride: story and Bloodbath bosses in Where Winds Meet are tuned assuming you may bring help. Summoned companions that act as tanks, healers or posture breakers can dramatically lower execution requirements, especially on three-phase “memory test” fights.
  • Lean on powerful qi arts: several offensive and defensive qi arts offer longer i-frames than a standard guard or dodge, or can instantly interrupt key skills. Consider assigning at least one panic button art (for unavoidable bursts) and one proactive tool that lets you safely punish long animations.
  • Use weapon pairings that cover your weaknesses: a secondary fan can provide healing and stabilizing support, while heavy weapons like Mo Blade offer shields and super armor on charged swings. If you dislike parry timing, combine a sturdier weapon with supportive tools instead of forcing a pure glass cannon.
  • Respect level scaling and invest sideways: bosses scale with your level, so blindly leveling can make fights feel worse. If you are stuck, pause leveling and funnel resources into gear, martial arts, and inner arts upgrades instead; a slightly lower level with stronger tools often feels easier than a higher level with weak equipment.

For players who want to go deeper, combine these principles with the builds section and weapon-specific pages like Mo Blade to design setups tuned for your reflexes and preferred difficulty rather than a single “correct” meta.